MoreVanillaLib - Minecraft Mod


API and Library
Downloads: 4 Views: 83 Likes: 1
Game Version: [1.15.2] Updated: Apr 08, 2020 Author: MelanX Forge

MoreVanillaLib

A library mod for my vanilla style mods.

 

It's used for 4 of my mods in 1.15.2+. (only mod versions: 2.0+)

Mods (marked ones need an update):

- MoreVanillaTools 

- VanillaHammers (Forge)

- VanillaExcavators (Forge)

The mod contains:

- JEI plugin

- global config

- Helpers

- Tags

 

Here is the config (default):

[features]
   #If set true, tools may drop an item when they'll be used.
   extraDrop = true
   #If set true, bone axe and sword make extra damage against skeletons.
   extraDamage = true
   #If set to true paper tools may hurt you.
   damageByPaperTools = true
   #If set true, (wither) skeletons will drop their head with a defined chance if killed with bone axe or sword.
   headDrop = true
   #If set true, using Fiery tools to mine blocks will smelt them.
   autoSmelt = true

   [features.extraDropBool]
      #If set to true the corresponding ore  of the tool drops an additional resource.
      coal = true
      quartz = true
      lapis = true
      emerald = true
      redstone = true

[chances]
   #Sets the chance of an extra drop when using a tool. [Default 5 = 0.5%]
   #Range: 0 ~ 1000
   extraDrop = 5
   #Sets the chance of extra damage when using bone axe or sword on a (wither) skeleton. [Default 200 = 20%]
   #Range: 0 ~ 1000
   extraDamage = 200
   #Sets the chance to take an half heart damage if using paper tools. [Default 100 = 10%]
   #Range: > 0
   damageByPaperTools = 100
   #Sets the chance of an head drop when using bone axe or sword. [Default 50 = 5%]
   #Range: 0 ~ 1000
   headDrop = 50

   [chances.extraDropValue]
      #The chance for dropping an additional resource of their corresponding ore. [Default 500 = 50%]
      #Range: 0 ~ 1000
      coal = 500
      #Range: 0 ~ 1000
      quartz = 500
      #Range: 0 ~ 1000
      lapis = 500
      #Default 1 = 0.1%
      #Range: 0 ~ 1000
      emerald = 1
      #Range: 0 ~ 1000
      redstone = 500

[amounts]
   #The maximum amount of damage. Default: 5 = 2.5 hearts
   #Range: > 0
   maxPaperDamage = 5
   #The minimum amount of damage. Default: 1 = 0.5 hearts
   #Range: > 0
   minPaperDamage = 1

   [amounts.durabilities]
      #Range: > 1
      prismarine = 750
      #Range: > 1
      nether = 280
      #Range: > 1
      obsidian = 2674
      #Range: > 1
      fiery = 750
      #Range: > 1
      quartz = 155
      #Range: > 1
      ender = 1859
      #The durability of the tools
      #Range: > 1
      bone = 206
      #Range: > 1
      glowstone = 193
      #Range: > 1
      slime = 1500
      #Range: > 1
      paper = 13
      #Range: > 1
      coal = 155
      #Range: > 1
      lapis = 193
      #Range: > 1
      emerald = 1859
      #Range: > 1
      redstone = 193

   [amounts.harvestlevels]
      #Range: 0 ~ 4
      prismarine = 3
      #Range: 0 ~ 4
      nether = 1
      #Range: 0 ~ 4
      obsidian = 4
      #Range: 0 ~ 4
      fiery = 3
      #Range: 0 ~ 4
      quartz = 2
      #Range: 0 ~ 4
      ender = 3
      #The harvestlevel of the tools (0 = wood; 1 = stone; 2 = iron; 3 = diamond; 4 = higher)
      #Range: 0 ~ 4
      bone = 1
      #Range: 0 ~ 4
      glowstone = 2
      #Range: 0 ~ 4
      slime = 2
      #Range: 0 ~ 4
      paper = 0
      #Range: 0 ~ 4
      coal = 1
      #Range: 0 ~ 4
      lapis = 2
      #Range: 0 ~ 4
      emerald = 3
      #Range: 0 ~ 4
      redstone = 2

License: MIT License
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